Don't Get Summoned!
Avoid getting summoned to your boss’ office 🖥️
You work at your 9-5 office job, and while your colleagues are pleasant enough, you want as little face time with them as possible. You may get summoned for meetings or social events with coworkers, but do your very best to avoid them whilst keeping their approval of you high and finishing your other tasks on time. Otherwise you will get called to your boss’ office and it’s game over for your minimum effort office tactics.
Controls: Mouse mainly, plus wasd/arrow keys and space bar for one task.
This is our first time making this type of game (first game ever for one of us) and first time doing pixel art. Feedback is appreciated. Enjoy
And just to clarify, “AW” means “After-Work” in Sweden. During development we thought this was a universal term haha
LD55 submission link: https://ldjam.com/events/ludum-dare/55/dont-get-summoned
Status | Released |
Platforms | HTML5 |
Author | busisen |
Genre | Action |
Made with | Unity |
Tags | ld55, Ludum Dare 55 |
Average session | A few seconds |
Inputs | Keyboard, Mouse |
Links | Ludum Dare |
Comments
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How did you create the Unity windows effect? Please think about releasing the project code on GitHub. cheers
The scripts on their own wouldn't help a lot I think + the code is a bit iffy so I'll keep them to myself heheh. What I did though was creating a default window prefab with a Window script on it that changed its title, icon etc depending on which window type was summoned (determined randomly from a list of ScriptableObjects defining different window types and possible coworkers). Hope this helps, could go in more detail if you need.